Package "worldofpadman"
This package belongs to a PPA: GetDeb Games
Name: | worldofpadman |
Description: |
World of Padman client binary
World of Padman is a comic-style, ioQuake3-based first person shooter.
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Latest version: | 1.6-1~getdeb1 |
Release: | xenial (16.04) |
Level: | getdeb |
Repository: | games |
Homepage: | http://www.worldofpadman.com/ |
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Changelog
Version: 1.6-1~getdeb1 | 2016-04-21 06:56:21 UTC | ||
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worldofpadman (1.6-1~getdeb1) lucid; urgency=low * New upstream version (LP: #880387)
o 3D cross hair to QVMs when in STEREO mode o 3D stereoscopic options in display menu o A delay of 5 sec between dropping the lolly o Cgame console now also handles [skipnotify] like the engine o Cvar: cg_ambient [0|1] to control playback of ambient sounds
o Cvar: cg_drawLensflare [0|1] -- toggles drawing of cgame lens
o Cvar: cg_timestamps [0|1|2] -- prefix console lines with time
o Cvar: g_logDamage [0|1] -- toggle inclusion of damage
o Cvar: g_suddenDeath [0|1] -- toggle sudden death in game
o HUD now displays the sender names for recent voice chat
o Icons for loading stations and spray portals to help you find
o Level designers are able to set values to 'health' and
o Lolly icons added to scoreboard, instead of bot skill
o Nettype info in server browser so players can see whether
o New map oregano4's Airplane o New skins BadPaddy and PaddyBee for PaddyBell player model o Option in Game Options menu to enable/disable icons of team
o Push awards from OpenArena, e.g. when a player knocks another
o Quick-infos support added for menu items. A short hint is
o Variants of cross hair i and j, called k and l (feature
o Voice chat icon over player's head and in the HUD to display
o WoP program icon that is SVG format to meet free desktop
* CHANGED o Attempt to enforce proper net settings (cvar values) in
o BamBam health bar appears now in team colours o BB boxes are solid objects now, model path is hard code now,
o Cvar: g_modInstagib renamed to g_instaPad o Cvar: g_modInstagib_WeaponJump renamed to g_weaponJump o Default sound sample rate to 44.100 Hz (was 22.050 Hz) o Demo files are shown in alphabetical order and correctly now
o Do not append a files suffix to a sound file name in
o Edited balloon capture messages in BackyardBB o Finalized BamBam spread, removed cvar g_bambamSpread o Made Bambams prone to Visionless o Major changes to in game server browser layout: limits for
o Merged server info cvars Players_Red, Players_Blue and
o Owned items (Killerducks, BamBams, Boomies) get removed on
o Powerups behaviour while being in the spray room o Re-enabled Bambam owners, Player also scores when his BamBam
o Reduced Boaster ammo bottle content to 60 (was 100) o Reduced Balloony ammo bottle content to 10 (was 15) o Reduced Boaster direct hit damage to 3 (was 5) o Reduced PadPower damage multiplier to 2 (was 3) o Replaced all old WAV ambient sound files in maps by new high
o Replaced default bounce sound at the rubber duck by a nice
o Revised server config files for all game types o Unified BamBam and Boomies placement checks, adjusted
o Windows executables now properly use "%APPDATA%\Padman" as
* FIXED o A check for multi-sample GL extension was missing o A few issues with LPS sounds and sorting o A lot of spelling mistakes o Always checks point limit now, regardless of active player
o Big Balloon capture sounds fixed so they do not play
o Bots should return the flag correctly now instead of standing
o Bots navigation issues under ramps close to the lolly in
o Broken log file entries, replac |
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