Package: libmojoshader-dev Architecture: amd64 Version: 0.0~hg1314+dfsg-1.1 Multi-Arch: same Priority: optional Section: universe/libdevel Source: mojoshader Origin: Ubuntu Maintainer: Ubuntu Developers Original-Maintainer: Yangfl Bugs: https://bugs.launchpad.net/ubuntu/+filebug Installed-Size: 1411 Depends: libmojoshader0 (= 0.0~hg1314+dfsg-1.1) Filename: pool/universe/m/mojoshader/libmojoshader-dev_0.0~hg1314+dfsg-1.1_amd64.deb Size: 260344 MD5sum: b73af5a136015399727dec1874454f3e SHA1: b565bc89df13ae0a8aae81c6fce4e503b5dcd8e1 SHA256: 31509c5d3d29247efc75d6c64abe6d6351fb8730e5932d56beb1ba5eb5aadc25 SHA512: 2c50044e05c58943f7d1af89447ccbcf276c3f732155c24a9e8bff0fea807ff0e99319067759f0b72d8f505cab8d217326240d491b92ee8b4ffb9f40de9c1375 Homepage: https://icculus.org/mojoshader/ Description: library to move calls to Direct3D shaders to OpenGL (development files) Description-md5: 3625cf607714aaf89e940a62cc10f96c